A–D
A
- Absolute zero
- The
lowest theoretical temperature a material can have, where the molecules
that make up the material have no kinetic energy. Absolute zero
is reached at 0 K or –273º C.
- Acceleration
- A
vector quantity defined as the rate of change of the velocity vector
with time.
- Activity
- In
radioactive substances, the number of nuclei that decay per second.
Activity, A, will be larger in large
samples of radioactive material, since there will be more nuclei.
- Alpha decay
- A
form of radioactive decay where a heavy element emits an alpha particle
and some energy, thus transforming into a lighter, more stable,
element.
- Alpha particle
- A
particle,
, which consists of two protons and two
neutrons. It is identical to the nucleus of a helium atom and is
ejected by heavy particles undergoing alpha decay.
- Amplitude
- In
reference to oscillation, amplitude is the maximum displacement
of the oscillator from its equilibrium position. Amplitude tells
how far an oscillator is swinging back and forth. In periodic motion,
amplitude is the maximum displacement in each cycle of a system in
periodic motion. The precise definition of amplitude depends on
the particular situation: in the case of a stretched string it would
be measured in meters, whereas for sound waves it would be measured
in units of pressure.
- Angle of incidence
-
When a light ray strikes a surface, the angle of incidence
is the angle between the incident ray and the normal.
- Angle of reflection
-
The angle between a reflected ray and the normal.
- Angle of refraction
-
The angle between a refracted ray and the line normal
to the surface.
- Angular acceleration
-
A vector quantity,
, equal to the rate of
change of the angular velocity vector with time. It is typically
given in units of rad/s2.
- Angular displacement
-
The net change,
, in a point’s angular
position, . It is a scalar quantity.
- Angular frequency
- A
frequency, f, defined as the number
of revolutions a rigid body makes in a given time interval. It is
a scalar quantity commonly denoted in units of Hertz (Hz) or s–1.
- Angular momentum
- A
vector quantity, L, that
is the rotational analogue of linear momentum. For a single particle,
the angular momentum is the cross product of the particle’s displacement
from the axis of rotation and the particle’s linear momentum,
. For a rigid body, the angular momentum
is a product of the object’s moment of inertia, I,
and its angular velocity, .
- Angular period
- The
time, T, required for a rigid body
to complete one revolution.
- Angular position
- The
position,
, of an object according to a co-ordinate
system measured in s of the angle of the object from a certain origin
axis. Conventionally, this origin axis is the positive x-axis.
- Angular velocity
- A
vector quantity,
, that reflects the change
of angular displacement with time, and is typically given in units
of rad/s. To find the direction of the angular velocity vector,
take your right hand and curl your fingers along the particle or
body’s direction of rotation. Your thumb then points in the direction
of the body’s angular velocity.
- Antinode
- The
points midway between nodes on a standing wave, where the oscillations
are largest.
- Atom
- The building
blocks of all matter, atoms are made up of a nucleus consisting
of protons and neutrons, and a number of electrons that orbit the
nucleus. An electrically neutral atom has as many protons as it
has electrons.
- Atomic number
- A
number, Z, associated with the number
of protons in the nucleus of an atom. Every element can be defined
in s of its atomic number, since every atom of a given element has
the same number of protons.
- Axis of rotation
- The
line that every particle in the rotating rigid body circles about.
B
- Basis vector
- A
vector of magnitude 1 along one of the coordinate axes.
Generally, we take the basis vectors to be
and , the vectors of length 1 along
the x- and y-axes,
respectively.
- Beats
- When
two waves of slightly different frequencies interfere with one another,
they produce a “beating” interference pattern that alternates between
constructive (in-phase) and destructive (out-of-phase). In the case
of sound waves, this sort of interference makes a “wa-wa-wa” sound,
and the frequency of the beats is equal to the difference in the frequencies
of the two interfering waves.
- Beta decay
- A
form of radioactive decay where a heavy element ejects a beta particle
and a neutrino, becoming a lighter element in the process.
- Beta particle
- A
particle,
, identical to an electron. Beta particles
are ejected from an atom in the process of beta decay.
- Bohr atomic model
- A
model for the atom developed in 1913 by Niels Bohr. According to
this model, the electrons orbiting a nucleus can only orbit at certain
particular radii. Excited electrons may jump to a more distant radii
and then return to their ground state, emitting a photon in the
process.
- Boiling point
- The
temperature at which a material will change phase from liquid to
gas or gas to liquid.
- Boyle’s Law
- For
a gas held at a constant temperature, pressure and volume are inversely proportional.
C
- Calorie
- The
amount of heat needed to raise the temperature of one gram of water
by one degree Celsius. 1 cal = 4.19 J.
- Celsius
- A scale
for measuring temperature, defined such that water freezes at 0ºC
and boils at 100ºC. 0ºC = 273 K.
- Center of curvature
-
With spherical mirrors, the center of the sphere of
which the mirror is a part. All of the normals pass through it.
- Center of mass
- Given
the trajectory of an object or system, the center of mass is the
point that has the same acceleration as the object or system as
a whole would have if its mass were concentrated at that point.
In terms of force, the center of mass is the point at which a given net
force acting on a system will produce the same acceleration as if
the system’s mass were concentrated at that point.
- Centripetal acceleration
-
The acceleration of a body experiencing uniform circular
motion. This acceleration is always directed toward the center of
the circle.
- Centripetal force
- The
force necessary to maintain a body in uniform circular motion. This
force is always directed radially toward the center of the circle.
- Chain reaction
- The
particles and energy released by the fission or fusion of one atom
may trigger the fission or fusion of further atoms. In a chain reaction,
fission or fusion is rapidly transferred to a large number of atoms,
releasing tremendous amounts of energy.
- Charles’s Law
- For
a gas held at constant pressure, temperature and volume are directly proportional.
- Coefficient of kinetic friction
-
The coefficient of kinetic friction,
, for two materials is the constant of proportionality
between the normal force and the force of kinetic friction. It is always
a number between zero and one.
- Coefficient of linear expansion
-
A coefficient that tells how much a material will expand
or contract lengthwise when it is heated or cooled.
- Coefficient of static friction
-
The coefficient of static friction,
for two materials is the constant of proportionality
between the normal force and the maximum force of static friction.
It is always a number between zero and one.
- Coefficient of volume expansion
-
A coefficient that tells how much the volume of a solid
will change when it is heated or cooled.
- Coherent light
- Light
such that all of the associated waves have the same wavelength and
are in phase.
- Collision
- When
objects collide, each object feels a force for a short amount of
time. This force imparts an impulse, or changes the momentum of
each of the colliding objects. The momentum of a system is conserved
in all kinds of collisions. Kinetic energy is conserved in elastic
collisions, but not in inelastic collisions. In a perfectly inelastic
collision, the colliding objects stick together after they collide.
- Completely inelastic collision
-
A collision in which the colliding particles stick together.
- Component
- Any
vector can be expressed as the sum of two mutually perpendicular
component vectors. Usually, but not always, these components are
multiples of the basis vectors,
and ; that is, vectors along
the x-axis and y-axis. We define
these two vectors as the x- and y-components
of the vector.
- Compression
- An
area of high air pressure that acts as the wave crest for sound
waves. The spacing between successive compressions is the wavelength
of sound, and the number of successive areas of compression that
arrive at the ear per second is the frequency, or pitch, of the
sound.
- Concave lens
- Also
called a diverging lens, a lens that is thinner in the middle than
at the edges. Concave lenses refract light away from a focal point.
- Concave mirror
- A
mirror that is curved such that its center is farther from the viewer
than the edges, such as the front of a spoon. Concave mirrors reflect
light through a focal point.
- Conduction
- Heat
transfer by molecular collisions.
- Conservation of Angular Momentum
-
If the net torque acting on a rigid body is zero, then
the angular momentum of the body is constant or conserved.
- Conservation of momentum
-
The principle stating that for any isolated system,
linear momentum is constant with time.
- Constant of proportionality
-
A constant in the numerator of a formula.
- Constructive interference
-
The amplification of one wave by another, identical
wave of the same sign. Two constructively interfering waves are
said to be “in phase.”
- Convection
- Heat
transfer via the mass movement of molecules.
- Convex lens
- Also
called a converging lens, a lens that is thicker in the middle than
at the edges. Convex lenses refract light through a focal point.
- Convex mirror
- A
mirror that is curved such that its center is closer to the viewer
than the edges, such as a doorknob. Convex mirrors reflect light
away from a focal point.
- Cosine
- The
cosine of an angle in a right triangle is equal to the length of
the side adjacent to the angle divided by the length of the hypotenuse.
- Crest
- The points
of maximum displacement along a wave. In traveling waves, the crests
move in the direction of propagation of the wave. The crests of
standing waves, also called anti-nodes, remain in one place.
- Critical angle
- For
two given media, the smallest angle of incidence at which total
internal reflection occurs.
- Cross product
- A
form of vector multiplication, where two vectors are multiplied
to produce a third vector. The cross product of two vectors, A and B,
separated by an angle,
, is , where is a unit vector perpendicular to both A and B.
To deine which direction points, you must use
the right-hand rule.
- Cycle
- In oscillation,
a cycle occurs when an object undergoing oscillatory motion completes
a “round-trip.” For instance, a pendulum bob released at angle
has completed one cycle when it swings
to and then back to again. In period motion, a cycle is the
sequence through which a system once during each oscil-lation. A
cycle can consist of one trip up and down for a piece of stretched
string, or of a compression followed by a rarefaction of air pressure
for sound waves.
D
- De Broglie wavelength
-
A wavelength, given by
= h/mv,
which is associated with matter. Louis de Broglie proposed the idea
that matter could be treated as waves in 1923 and applied this theory
successfully to small particles like electrons.
- Decay constant
- A
constant,
, not to be confused with wavelength, that
defines the speed at which a radioactive element undergoes decay.
The greater is, the faster the element decays.
- Decibel
- A logorithmic
unit for measuring the volume of sound, which is the square of the amplitude
of sound waves.
- Deposition
- The
process by which a gas turns directly into a solid because it cannot
exist as a liquid at certain pressures.
- Destructive interference
-
The cancellation of one wave by another wave that is
exactly out of phase with the first. Despite the dramatic name of
this phenomenon, nothing is “destroyed” by this interference—the
two waves emerge intact once they have passed each other.
- Diffraction
- The
bending of light at the corners of objects or as it passes through
narrow slits or apertures.
- Diffraction grating
-
A sheet, film, or screen with a pattern of equally spaced
slits. Typically the width of the slits and space between them is
chosen to generate a particular diffraction pattern.
- Direction
- The
property of a vector that distinguishes it from a scalar: while
scalars have only a magnitude, vectors have both a magnitude and
a direction. When graphing vectors in the xy-coordinate
space, direction is usually given by the angle measured counterclockwise
from the x-axis to the vector.
- Directly proportional
-
Two quantities are directly proportional if an increase
in one results in a proportional increase in the other, and a decrease
in one results in a proportional decrease in the other. In a formula
defining a certain quantity, those quantities to which it's directly proportional
will appear in the numerator.
- Dispersion
- The
separation of different color light via refraction.
- Displacement
- A
vector quantity, commonly denoted by the vector s,
which reflects an object’s change in spatial position. The displacement
vector points from the object’s starting position to the object’s
current position in space. If an object is moved from point A to
point B in space along path AB,
the magnitude of the object’s displacement is the separation of points A and B.
Note that the path an object takes to get from point A to
point B does not figure when deining
displacement.
- Distance
- A
scalar quantity. If an object is moved from point A to
point B in space along path AB, the
distance that the object has traveled is the length of the path AB.
Distance is to be contrasted with displacement, which is simply
a measure of the distance between points A and B,
and doesn’t take into account the path followed between A and B.
- Doppler shift
- Waves
produced by a source that is moving with respect to the observer
will seem to have a higher frequency and smaller wavelength if the
motion is towards the observer, and a lower frequency and longer
wavelength if the motion is away from the observer. The speed of
the waves is independent of the motion of the source.
- Dot product
- A
form of vector multiplication, where two vectors are multiplied
to produce a scalar. The dot product of two vectors, A and B,
is expressed by the equation A · B = AB cos
.
- Dynamics
- The
application of kinematics to understand why objects move the way
they do. More precisely, dynamics is the study of how forces cause
motion.
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