|
|
The Matrix Trilogy Andy and Larry Wachowski
Themes, Motifs, and Symbols
Themes
The Blurred Line Between Humans and Machines
The films of the Matrix trilogy pit man
against machine in a clearly drawn battle, but they also reveal
that the humans are more machinelike than they think, and that the
machines possess human qualities as well. The humans, for their
part, are as relentlessly driven as machines. Morpheus’s faith in
the Oracle’s prophecy, and in Neo, is unwavering and unquestioning,
and his own followers follow him automatically. Trinity’s loyalty
and attachment to Neo have machinelike constancy. Her actions suggest
her love, but her love expresses itself not so much as passion or
emotion than as ceaseless, frenzied activity. As Neo, Keanu Reeves
exudes an almost robotic calm, and both he and Carrie-Anne Moss
wear sleek, androgynous clothes. Their incredible fighting skills
and superhuman strength seem to put them in the machine category,
and their fluid movements are the result of programs that have been
downloaded into them. The Agents, by contrast, are fluid, adaptive,
and creative. They shift seamlessly throughout the programs and
listen intently to human speech, responding accordingly and sensitively. When
Agent Smith removes his glasses and orders the other Agents out
of the room in a decidedly unmachinelike manner so he can confess
something personal to Morpheus, he infuses his speech with human
emotions such as disgust and horror. Indeed, Smith seems to become
almost desperately human, and his endless replication of himself
is decidedly egocentric.
With the line between man and machine blurred to the point almost
of disappearing, the Matrix trilogy raises the
complicated question of how interdependent man and machine actually
are, or might be. One fear of artificial intelligence is that technology
will entrap us in level upon level of dependence, and in the trilogy
Neo discovers more and more about the thoroughness and subtlety
of the Matrix. Technology threatens to become smarter than humans, but
one larger point of the trilogy is that technology doesn’t have
to be smarter than us to enslave us. As long as humans turn to technology
to solve human problems, humans and technology are interdependent.
In the trilogy, the machines are dependent on the humans for life,
and they grow and harvest humans so they can continue to exist.
Though the reverse doesn’t necessarily follow—humans don’t rely
on the machines for their existence—the trilogy’s entire story hinges
on the fact that at one point humans needed artificial intelligence
for something, and so created A.I. to fulfill that need.
Fate vs. Free Will in the Matrix and the Real World
When Morpheus asks Neo to choose between a red pill and
a blue pill, he essentially offers the choice between fate and free
will. In the Matrix, fate rules—since the world is preconstructed
and actions predetermined, all questions already have answers and
any choice is simply the illusion of choice. In the real world,
humans have the power to change their fate, take individual action,
and make mistakes. Neo chooses the red pill—real life—and learns
that free will isn’t pretty. The real world is a mess, dangerous
and destitute. Pleasure exists almost entirely in the world of the
Matrix, where it’s actually only a computer construct. Cypher, who
regrets choosing the red pill and ultimately chooses to return to
the Matrix, views any pleasure, even false pleasure, as better than
no pleasure at all. Neo, Morpheus, Trinity, and the others in Zion,
of course, value free will and reality no matter how unpleasant
they may be. The Matrix trilogy suggests that everyone has the individual
responsibility to make the choice between the real world and an
artificial world.
Though Neo is the exemplar of free will, fate plays a
large role in his adventure. Neo relies on the Oracle, and everything
she says comes true in some way. If she can see around time and
guide Neo to the right decision at each encounter, he doesn’t have
to exhibit much, if any, free will. Morpheus tries to describe the
Oracle as a “guide,” not someone who knows the future, and at the
end of the trilogy she tells Seraph that she actually knew nothing,
she only believed. Nonetheless, the Oracle is always right, raising
doubts about how much free Neo actually has. In another way, as
an integral part of the Matrix, the Oracle’s intelligence and composure
lead her visitors to believe what she says, a trust that perhaps
renders her prophecies self-fulfilling. In this sense, she shares
the same final goals as Morpheus, Neo, and Trinity, and together
they actively shape the future.
The Relationship Between Body, Brain, and Mind
The Matrix trilogy explores the interconnection
between the body, the brain, and the mind, especially how that connection
changes when the world turns out to be an illusion. Two different
kinds of humans populate the world of the Matrix films:
ordinary humans and those who, thanks to a port in their head, can
be jacked into the Matrix. People in the Matrix can feel physical
sensations, which are created by the mind, and the Matrix trilogy
makes it clear that the body cannot live without the mind. If skills,
such as fighting skills, are downloaded into the brain, and if the
mind is free, a person can control his or her body as if he or she
actually has had these skills all along. The trilogy suggests that
humans need the body, brain, and mind working together simultaneously
to stay awake in the world, which, in a way, is a declaration of
the power of individuality and humanity. The existence or absence
of all three elements separates Neo, Morpheus, and Trinity from
not only the Agents but also the Architect, the Oracle, and all
the other Matrix-bound entities.
Motifs
Sexuality and Sensuality
In The Matrix, all references to sex
occur only in the Matrix—that is, in the mind. Mouse, the young
techno-whiz, creates a fantasy woman dressed in red as part of a
simulation of the Matrix. The Matrix Reloaded shows
an earthier version of sex in the real world, in the human city
of Zion. Neo and Trinity, whose passion was previously much colder,
make love under an arch, a traditional symbol of heavenly blessing.
The film interrupts their lovemaking with scenes of the earthy,
sensual Zionites celebrating their community to the beat of tribal
drums. They’re loosely garbed in earth-toned clothing and are muscular,
tattooed, and sweaty. The vast population jumps up and down, undulating
in a sweep of ecstasy that seems to serve as a connection to the
earth. Sex and sensuality are concrete in the real world, while
in the Matrix, they are illusions like everything else.
The Matrix Revolutions portrays the Merovingian’s
underground club, Hell, as an S&M paradise, full of latex, whips,
chains, masks, and muscular bodies. The club suggests Dante’s circles
of hell, in which sinners receive various tortures and punishments. Here,
the Wachowskis present the idea that the simulation of punishment,
the sensations of various materials, bindings, and masks, and the
assumption of various roles of domination and submission can be
a liberating and sensual experience. What the Christian Dante condemns
as debauchery, the Merovingian presides over as an entertaining
party.
Sunglasses, Eyes, and Mirrors
The renegades and the Agents always wear sunglasses in
the Matrix. Sunglasses hide the eyes and reflect those who are being
looked at. The removal of sunglasses signals that a character is
gaining a new or different perspective, or that he or she is vulnerable
or exposed in some way. When Neo removes his glasses to kiss Persephone
in The Matrix Reloaded, he looks
deeply into her eyes, indicating both the precariousness and gravity
of the moment. When Morpheus offers Neo his crucial choice between
the pills, the blue pill is reflected in one shade of his sunglasses,
the red pill in the other, an overt reference to the two different
ways of seeing that Neo must choose between. When Neo enters his
new world, his sunglasses serve as protection for him, keeping him
invulnerable to the dangers and surprises he encounters.
Mirrors reveal how we see the outside world, but also,
crucially, how we see ourselves and our own world. When Neo takes
the red pill, he enters the real world, and the mirror he touches
infects him slowly with metallic goo, suggesting the fraying of
all his illusions as he enters a new realm of perception. Other
reflective materials are shattered throughout the trilogy. Skyscraper
glass rains down, water rains from above and pools below, and anything
transparent continually shifts forms and locations, transforming
whatever it reflects.
Biblical References
The films in the Matrix trilogy frequently employ biblical
references to augment character development and suggest a significance greater
than the mere actions taking place. On the plaque of Morpheus’s Nebuchadnezzer,
for example, as part of its identifying numbers, is the notation Mark
III, No. 11. In the Gospel of Mark
in the New Testament, Mark describes large crowds who follow Jesus and
are healed of their diseases. Chapter 3,
verse 11 (King James Version) reads, “And
unclean spirits, when they saw him, fell down before him and cried,
saying, ‘Thou art the Son of God!’” In some ways, Morpheus parallels
a Gospel writer delivering news of a savior. He is, after all, the
first person to believe and declare that Neo is the One. When Neo
disembarks at Zion for the first time in The Matrix Reloaded,
afflicted crowds await him and treat him as a messiah, begging for
his healing touch just as the crowds in Mark’s Gospel do. Though
Neo isn’t necessarily a messiah, the biblical reference here suggests
he embodies the qualities of one and presents a possible interpretation
of his role.
Just before Agent Smith’s first appearance in The
Matrix Reloaded, we see the license plate on the luxury
car he drives: IS 5416.
In the Old Testament, Chapter 54, Verse 16,
of Isaiah, reads “Behold, I have created the smith that bloweth
the coals in the fire and that bringeth forth an instrument for
this work; and I have created the waster, to destroy.” In this chapter,
Isaiah refers to the Lord’s assurances that Zion, the promised land
for the Israelites, will be victorious in future glory. He reminds
his people that he created everything and goes on to reassure them
that “no weapon forged against you will prevail.” Though we don’t
necessarily need to recognize and understand the biblical reference
in order to understand the Matrix trilogy, references
like this one add a second layer of meaning to the films. They augment
what we do know about the characters and add depth to the conflict,
giving the films hidden meanings and reinforcing the idea that what
we’re seeing isn’t all that’s there—more lurks beneath the surface,
if we just know where to look, much as those who take the red pill
discover an alternate universe just beyond what they know.
Symbols
Zion
The meaning of the human city of Zion changes throughout
the Matrix trilogy. In The Matrix,
the city is discussed but not seen and works mostly as a metaphor
for a promised land of sorts, and a goal that makes the fighting
worthwhile. The Zion in the films recalls the biblical city of Zion.
In the Old Testament, Zion is Jerusalem, the heavenly city God promised
to the Israelites. The city sits on the top of a hill, commanding
a distant view of the kingdom—both for meditative purposes and for
safety. The people in Zion live in harmony and are unified in their
faith. The word Zion suggests safety, since the city became a religious
haven for the Israelites after years of wandering and enduring torture.
In the Matrix trilogy, Zion is still a promised
land as well as a safe haven, but the parallels end there. The Zion
of the Matrix commands not a vast view of land, but is instead buried
within the heart of the earth, and though it offers the illusion
of safety, in The Matrix Revolutions the enemy
infiltrates that safe haven and crashes violently through its borders.
The Zion in the Matrix trilogy contrasts
with the illusory program of the Matrix. The Matrix represents a
system of control that operates completely in the mind. As a complex,
machine-driven program, it appropriates any personal, political,
or ideological leanings and renders them wholly false. It allows
illusions but no action. Zion, as a promised land, represents a
real, tangible, human place fought for, worked for, and died for.
Zion is a living sanctuary and a memorial to the efforts and faith
of a chosen people. When Zion appears in The Matrix Reloaded and The
Matrix Revolutions, its symbolic connotations intensify
as its inhabitants fight for a true human community.
The Green Light of the Matrix
Everything in the Matrix is bathed in a green light, as
if the camera were capped with a green-tinted lens. (The green in
question is the color that characters on computer screens used to
be before the advent of Windows and word-processing programs that
used black-on-white color schemes to make the computer world look
more like the “real” world of paper and ink.) This color suggests
that, unlike in the real world, what we see in the Matrix is being
shown, or filtered, through something else. When Neo finally develops
the ability to see the Agents as code rather than as their fake
human shapes, he sees them in the same menacing green color that
saturates the rest of the Matrix. In all three of the movies, when
something is evil, green light is involved—Club Hell, for example,
is bathed in green light, and green flames surround Bane/Smith just
before Neo kills him. We might expect, then, that Neo will see nothing
but green when he approaches the supposedly evil Machine City. Instead, with
his second sight, Neo sees golden spires of light reaching toward
the sky—no hint of green. Whatever the machines are, they’re not
only embodiments of evil indulgence and selfishness as are the Merovingian
and Smith.
Three/The Trinity
The Matrix trilogy itself is, of course, three films,
and arrangements of threes and references to threes saturate the
films. The number three has strong spiritual significance, which
appears in the character of Trinity. The name Trinity suggests the
holy trinity of the Father, Son, and Holy Spirit, which represents
the divine nature of God. In the Matrix films, Morpheus, Neo, and
Trinity form their own trinity, as do Agents Smith, Brown, and Jones.
Three ships’ crews, another trinity, try to access the door of the
Source: Soren’s, Niobe’s, and Morpheus’s. The reappearance of the
number three perpetuates and emphasizes the idea of the trinity. The
Matrix begins and ends in Room 303 at
the Heart O’ the City Motel. Without the zero, the number becomes 33,
which recalls the purported age of Christ at the time of his crucifixion
and resurrection. Neo also has visions of three thick cables bound
together in The Matrix Revolutions, and these power
cables lead to his penetration of the heart of the city.
  Help |
Feedback |
Make a request |
Report an error |
Send to a friend
|
|