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Themes, Motifs & Symbols
Themes
Themes are the fundamental and often universal ideas
explored in a literary work.
Religion and Power
Dune was one of the first science-fiction
novels to address issues of religion. Many science-fiction authors
considered religion an outdated institution that would eventually
lose its direct control over society. Many writers assumed that
the separation of church and state would only widen in the future.
Frank Herbert had a different conception of the future. Dune’s
universe employs a feudal government system that includes dukes
and barons and in which religion has a very strong presence in everyday
life and politics.
Religion’s most obvious presence in Dune is
in the Bene Gesserit. The Bene Gesserit are familiar with numerous
religious texts, from the Orange Catholic Bible to more cryptic
texts such as the Great Mysteries. These texts play a significant
role in defining the Bene Gesserit conception of the world. The
Missionaria Protectiva reveals that the Bene Gesserit frequently
exploit religion to protect their own members. The Bene Gesserit
use the Missionaria Protectiva to spread contrived legends and prophecies
to developing worlds. Bene Gesserit can exploit these legends to
earn the respect of the native inhabitants, who believe in the contrived
legends.
The other important presence of religion in Dune involves
control of the Fremen. Kynes’s father is the first person to exploit
religion as a method of rallying the Fremen to his cause—turning Arrakis
from a desert planet to a lush, green world. Kynes and his father
hope to bring paradise back to Arrakis through religion. Although
Kynes wants to bring nature to Arrakis by making it a lush, green
planet, his endeavor is contrary to nature because Arrakis is a
naturally dry planet.
Religion represents a source of comfort and power throughout the
novel. Paul pursues the same goals as Kynes, but he uses his religious
power over the Fremen as their messiah to gain control of the entire
Imperium. Paul possesses mystical abilities that go above and beyond
a simple heightened awareness or intelligence, but his clever exploitation
of religion is his most powerful advantage. Paul’s adept manipulation
of religion and the calculated use of legends contrived by the Bene
Gesserit allow him to rise to the position of Emperor. Human Control Over Ecology
To exist in the harsh desert climate of Arrakis, the Fremen
must be keenly attune to ecological issues such as the availability
of water, the proximity of giant sandworms, and unstable weather
patters. The ecological issues in Dune extend beyond
the mere necessities of daily life on Arrakis. Dr. Kynes, a prominent
figure in the book, is an ecologist who hopes to transform the ecosystem
of Arrakis from a desert to fertile, verdant splendor. The Fremen
take up his cause, and Paul continues it after Kynes’ death.
Altering Arrakis into a lush garden planet is performing
the work of a higher power, reshaping the land to conform to the
preference and needs of the Fremen. Yet no character in Dune ever
questions whether it is morally right to change the climate of Arrakis.
Changing the planet might kill the sandworms, which have an integral
role in creating melange, an addictive drug used throughout the
universe. Such a change in the ecosystem may also obliterate the muad’dib,
the planet’s beloved mice, and the source for Paul’s new Fremen
name. The Fremen are strong and powerful soldiers because they have
trained in a harsh desert climate. The Fremen would not have the
power to fight the Emperor’s soldiers or change the climate of Arrakis
if the environment were different.
Dune raises the question of whether humans
should exercise their power to manipulate the environment, but lack
of opposition from any character in the novel leaves no firm conclusion.
Herbert explores the moral question of manipulating nature with
the issue of the gene pool in Dune as well. Paul
is the Kwisatz Haderach, and his duty is to diversify the genetic
makeup of the universe. Disturbing the natural genetic makeup may
lead to a deadly holy war, or jihad. If human beings fight the natural
order of life, whether through the environment or genetic codes,
Herbert suggests, the results can be dire, even if the repercussions
are not felt until far off in the future. Motifs
Motifs are recurring structures, contrasts, or literary
devices that can help to develop and inform the text’s major themes.
Inheritance and Nepotism
It is ironic that Dune’s futuristic political
system is based on the feudal system of the Middle Ages. Dukes and
barons rule planets and sectors of space, and control passes down
from one relative to the next in line. After the death of Duke Leto,
Paul becomes the duke of Arrakis. Similarly, Baron Harkonnen plans
to hand his power to his nephew Feyd-Rautha.
In the future society depicted in Dune,
relatives inherit more than wealth. The “sins of the father” often
pass to the children as well. The Atreides and the Harkonnens hold
something called kanly against one another. Kanly is the right of
vengeance. Any act performed by one against another can be lawfully
reacted to in kind. The tenet of “an eye for an eye” applies to
families and communities, not just to individuals. The Atreides
and the Harkonnens spend their time raiding and killing one another,
and each generation of Atreides and Harkonnens continues the cycle
of vengeance and hatred.
Inheritance is important to both males and females for
preserving knowledge and power. Paul’s mother trains Paul in the
skills of the Bene Gesserit. Jessica also passes her powers to her
daughter, Alia. Similarly, Lady Fenring seduces Feyd-Rautha in order
to carry his child as part of the Bene Gesserit breeding program.
Paul worries that the Bene Gesserit’s plan to reinvigorate the human
gene pool can be accomplished only through jihad, a war that will
spread across the universe. Birth and family lines are an integral
aspect of relationships in Dune because they maintain
tradition throughout thousands of years and thousands of worlds. Precognition
One of the more distinctive aspects of Dune’s
environment is the existence of precognition, or knowledge about
events that have not yet occurred. The mystical ability of certain
human beings to see into the future brings elements of fantasy into
the novel.
Most of the characters with precognitive powers are members
of Bene Gesserit or the Guild, but Paul develops this power beyond
all others because of three factors: his genetic heritage, his Bene
Gesserit and Mentat training, and his exposure to melange. Herbert never
clearly describes the exact nature of Paul’s powers, but given the
improbable nature of some of Paul’s predictions, his precognitive
powers must work on a level beyond mere calculation.
Paul’s precognition gives him control. By knowing the
future, Paul can shape events in the present to attain the results
he desires. Of all his powers, precognition is perhaps the most
useful, as well as the most terrifying. Paul feels that his precognition
is both a blessing and a curse. He is concerned about having too
much control over people, such as the Fremen, but he also feels
driven to achieve his ultimate goal of gaining control of the universe. Symbols
Symbols are objects, characters, figures, or colors
used to represent abstract ideas or concepts.
Melange
Melange, the spice drug, is found in limited quantities
on the planet Arrakis and mined by the Fremen. Dune was
written in the early 1960s,
when drug experimentation was beginning to enter the mainstream
consciousness of America. Dune explores the concept of
drugs as a way of opening “the doors of perception,” a phrase penned
by the poet William Blake that Aldous Huxley used as the title of
a book about his experiments with hallucinogens. Consuming melange,
which is highly addictive in large quantities, allows Paul to see
through time and to perceive the future.
As a symbol, melange represents the untapped potential
of human perception and brainpower. Melange allows Paul to achieve the
greatest heights of his power and awareness. Melange is a costly crutch,
however. Melange is highly addictive in large quantities, and Paul
cannot survive without great quantities of it. The more he takes,
the less the drug affects his awareness, and so he requires greater
and more concentrated doses. Melange may open the “doors of perception,”
but its addictive force binds its users to the drug . Water
The Fremen refer to blood as “the body’s water,” suggesting
that the Fremen view water as the blood of the environment. When
Thufir Hawat agrees to join the Fremen, he enters the “bond of water,” rather
than a blood oath or blood brothers. People show their loyalty to
each other by spitting or sharing water. Paul and Jessica, during
their time with the Fremen, engage in countless rituals that involve
water. For example, Paul accepts the water of Jamis’s corpse after
he kills him. After drinking this water, Paul is baptized into the culture
of the Fremen, and he is reborn as a leader in their world. For the
Fremen, water and life are one and the same. |
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