Since the theory behind solving two dimensional collisions problems is the same
as the one dimensional case, we will simply take a general example of a two
dimensional collision, and show how to solve it. Consider two particles,
m1
and
m2, moving toward each other with velocity
v1o and
v2o,
respectively. They hit in an elastic collision at an angle, and both particles
travel off at an angle to their original displacement, as shown below:
Figure 2.1: Two particles collide at point A, then move of at angles to their
original motion
To solve this problem we again use our conservation laws to come up with
equations that we hope to be able to solve. In terms of kinetic energy, since
energy is a scalar quantity, we need not take direction into account, and may
simply state:
v1o2 + v2o2 = v1f2 + v2f2 |
|
Whereas in the one dimensional problem we could only generate one equation for
the conservation of linear momentum, in two dimensional problems we can generate
two equations: one for the x-component and one for the y-component.
Let's start with the x-component. Our initial momentum in the x direction is
given by:
m1v1o - m2v2o. Note the minus sign, as the two particles are
moving in opposite directions. After the collision, each particle maintains a
component of their velocity in the x direction, which can be calculated using
trigonometry. Thus our equation for the conservation of linear momentum in the
x-direction is:
|
pox
|
= |
pfx
|
|
|
m1v1o - m2v2o
|
= |
m1v1fcosθ1 + m2v2fcosθ2
|
|
Regarding the y-component, since both particles move initially in the x
direction, there is no initial linear momentum in the y direction. The final
linear momentum again can be found through trigonometry, and used to form
another equation:
|
poy
|
= |
pfy
|
|
| 0 |
= |
m1v1fsinθ1 + m2v2fsinθ2
|
|
We now have three equations: conservation of kinetic energy, and conservation of
momentum in both the x and y directions. With this information, is this problem
solvable? Recall that if we are given only the initial masses and velocities we
are working with four unknowns:
v1f,
v2f,
θ1 and
θ2.
We cannot solve for four unknowns with three equations, and must specify an
additional variable. Perhaps we are trying to make a pool shot, and can tell
the angle of the ball being hit by where the hole is, but would like to know
where the cue ball will end up. This equation would be solvable, since with the
angle the ball will take to hit the pocket we have specified another variable.